import numpy as np
import matplotlib.pyplot as plt
from matplotlib.animation import FuncAnimation
import time
import random
print("starting")
start = time.time()
x_data = []
y_data = []
x2_data = []
y2_data = []
x3_data = []
y3_data = []
x4_data = []
y4_data = []
x5_data = []
y5_data = []
x6_data = []
y6_data = []
x7_data = []
y7_data = []
x8_data = []
y8_data = []
x9_data = []
y9_data = []
x10_data = []
y10_data = []
x11_data = []
y11_data = []
fig, ax = plt.subplots()
#ax.set_xlim(-10000, 10000)
#ax.set_ylim(-10000, 10000)
line, = ax.plot(0,0)
line2, = ax.plot(0,0)
line3, = ax.plot(0,0)
line4, = ax.plot(0,0)
line5, = ax.plot(0,0)
line6, = ax.plot(0,0)
line7, = ax.plot(0,0)
line8, = ax.plot(0,0)
line9, = ax.plot(0,0)
line10, = ax.plot(0,0)
line11, = ax.plot(0,0)
r=1.2
r2=1.5
r3=1.5
count=1
count2=0
count3=0
def animation_frame(i):
print(i)
print(np.sin(i))
x=round(i/30)+0.02
x2=round(x/30)+0.1
y_data.append(abs((x+50)/120*np.sin(i*np.pi/15)))
x_data.append(-(x+50)/300*(np.sin(i*np.pi/15/2)*np.sin(i*np.pi/15)+3*np.sin(i*np.pi/15/2)))
x2_data.append(x/100*np.sin(i*np.pi/30))
y2_data.append(-0.5+x/100*np.cos(i*np.pi/30))
x5_data.append(0.35+x/1200*np.sin(i*np.pi/30))
y5_data.append(x/1200*np.cos(i*np.pi/30))
x6_data.append(-0.35-x/1200*np.sin(i*np.pi/30))
y6_data.append(-x/1200*np.cos(i*np.pi/30))
y7_data.append(-1.5+abs(x/250*np.sin(i*np.pi/15)))
x7_data.append(0.8-x/1000*(np.sin(i*np.pi/15/2)*np.sin(i*np.pi/15)+3*np.sin(i*np.pi/30/2)))
y8_data.append(-1.5+abs(x/250*np.sin(i*np.pi/15)))
x8_data.append(-0.8+x/1000*(np.sin(i*np.pi/15/2)*np.sin(i*np.pi/15)+3*np.sin(i*np.pi/30/2)))
#y4_data.append(x/60*np.cos(i*np.pi/30))
#x4_data.append(x/200*(np.cos(i*np.pi/30/2)*np.cos(i*np.pi/30)))
#x3_data.append(x/220*np.sin(i*np.pi/30))
#y3_data.append(-0.5-abs(x/70*(np.sin(i*np.pi/30)*np.sin(i*np.pi/30))))
#x4_data.append(x/125*np.sin(i*np.pi/30))
#y4_data.append(-0.3-abs(x/105*(np.sin(i*np.pi/30)*np.sin(i*np.pi/30))))
x9_data.append(x/500*np.sin(i*np.pi/30))
y9_data.append(-1+abs(x/800*(np.sin(i*np.pi/30)*np.sin(i*np.pi/30))))
##LIGHTNINGBOLT
#x10_data.append(x/100-x2)
#y10_data.append(x/100+
##WHISKERS
#x10_data.append(0.05+(x2/200*30*(np.sin(i*np.pi/30)*np.sin(i*np.pi/30))))
#y10_data.append(-0.7+x2/1000*30*np.sin(i*np.pi/30))
#x11_data.append(-0.05-(x2/200*30*(np.sin(i*np.pi/30)*np.sin(i*np.pi/30))))
#y11_data.append(-0.7+x2/1000*30*np.sin(i*np.pi/30))
#x4_data.append((x/1000*np.cos(i))+2)
#y4_data.append((x/1000*np.sin(i))-1.5)
##Loveheart nose
y10_data.append(-0.5+x/800*np.sin(i*np.pi/30))
x10_data.append(x/1500*(np.sin(i*np.pi/30/2)*np.sin(i*np.pi/30)+np.sin(i*np.pi/60)))
line.set_xdata(x2_data)
line.set_ydata(y2_data)
line2.set_xdata(x_data)
line2.set_ydata(y_data)
line3.set_xdata(x3_data)
line3.set_ydata(y3_data)
line4.set_xdata(x4_data)
line4.set_ydata(y4_data)
line5.set_xdata(x5_data)
line5.set_ydata(y5_data)
line6.set_xdata(x6_data)
line6.set_ydata(y6_data)
line7.set_xdata(x7_data)
line7.set_ydata(y7_data)
line8.set_xdata(x8_data)
line8.set_ydata(y8_data)
line9.set_xdata(x9_data)
line9.set_ydata(y9_data)
line10.set_xdata(x10_data)
line10.set_ydata(y10_data)
line11.set_xdata(x11_data)
line11.set_ydata(y11_data)
ax.set_xlim(-2,2)
ax.set_ylim(-1.5,1.5)
line2.set_linewidth(3)
line10.set_linewidth(0.5)
line10.set_linewidth(0.5)
line2.set_color('saddlebrown')
line.set_color('chocolate')
line3.set_color('chocolate')
line4.set_color('chocolate')
line5.set_color('black')
line6.set_color('black')
line7.set_color('saddlebrown')
line8.set_color('saddlebrown')
line9.set_color('black')
line10.set_color('black')
line11.set_color('black')
return line, line3, line4, line2, line5, line6, line7, line8, line9, line10, line11
z_data = []
#counter=2000*np.pi
counter=0
#counter=1000*np.pi
for z in range(1, round(5000*np.pi)):
counter=counter+1
z_data.append(counter)
animation = FuncAnimation(fig, func=animation_frame, frames=z_data, interval=60, blit=True)
animation.save('puppy2.mp4', dpi=500, bitrate=-1, codec="libx264", extra_args=['-pix_fmt','yuv420p'])
#plt.show()
end = time.time()
print(end - start)
#print("done", "frame=",animation.frame_seq)
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